Posts Tagged ‘RTS’

Tutorial Review #1: Creating an RTS in Unity

Written by Charlie. Posted in Reviews, Tutorial Reviews

When we were trying to find some good tutorials on creating an RTS-style game, I came across a blog site where a developer named Elgar Storm was doing a tutorial on that exact issue. I went through the 13 or so parts that he has released so far and learned a lot of great info.

The tutorial uses C# throughout the series, and goes pretty in-depth trying to show how to make buildings interactable, move players around with the mouse, etc. Pretty much all the basic requirements when it comes to making an RTS prototype and I definitely hope Elgar continues with the series. It’s been a couple months since the last one was released, but there’s an update saying how busy the developer is. We can’t really complain or anything, he’s giving us this great knowledge for FREE after all. Sometimes it can be majorly frustrating when tutorial series leave off like this, because there’s a lot more info that I need to know at least in order to keep learning. However, this was such a great launching pad that I was able to extend the capabilities of the tutorial by myself, and I know jack shit about programming. Maybe that was the plan all along!

Keep up the great work Elgar and I can’t wait until the next tutorial in this series!

You can find this series if you follow this LINK

Have you followed this tutorial? Let us know what you thought in the comments and please share any games!