Posts Tagged ‘c#’
Yup, we’re shooting Fireballs of gas cans at our enemies now The picture doesn’t look like much, but we’ve got our main character (the guy in a white hoody) animating and walking around our game environment, our zombie enemy over in the top left corner there (not animated yet, some sort of weird bug going on ), and our hero can shoot cans of gasoline at him! Don’t worry, that won’t be in the game. I didn’t feel like making an actual fireball so just used a substitute. Next step: Make it so the fireball actually does damage to the enemy after it hits!