Posts Tagged ‘c#’
Yup, we’re shooting Fireballs of gas cans at our enemies now 🙂 The picture doesn’t look like much, but we’ve got our main character (the guy in a white hoody) animating and walking around our game environment, our zombie enemy over in the top left corner there (not animated yet, some sort of weird bug going on 🙁 ), and our hero can shoot cans of gasoline at him! Don’t worry, that won’t be in the game. I didn’t feel like making an actual fireball so just used a substitute. Next step: Make it so the fireball actually does damage to the enemy after it hits!